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Pay attention to the box that surrounds your human figure when it is selected. Move your human character so that the toes of the right foot in frame 30 look correctly positioned. Movement of a figure across the scene is called "translation". DAZ studio should then produce a mirror-image pose of your human character, such as the one shown in Figure 2. Page 211 of the manual shows the symmetry dialog window.
Chapter 11 of the DAZ Studio manual shows how to access the the Parameter Options menu from the parameters window pane. Select all of the component elements of your walking character. DAZ Studio allows you to easily generate mirror-image poses from existing poses. DAZ Studio has a feature that makes this easy. Move the current frame to frame 30, the middle frame of the animation.
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Read more about: Free Download Daz Studio Software?!
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Posted by: Vykolan | 10/19/2011 at 07:59 PM